Dave Allie 955c78de64
Book cover sleep screen (#89)
## Summary

* Fix issue with 2-bit bmp rendering
* Add support generate book cover BMP from JPG and use as sleep screen

## Additional Context

* It does not support other image formats beyond JPG at this point
* Something is cooked with my JpegToBmpConverter logic, it generates
weird interlaced looking images for some JPGs

| Book 1 | Book 2|
| --- | --- |
|
![IMG_5653](https://github.com/user-attachments/assets/49bbaeaa-b171-44c7-a68d-14cbe42aef03)
|
![IMG_5652](https://github.com/user-attachments/assets/7db88d70-e09a-49b0-a9a0-4cc729b4ca0c)
|
2025-12-21 18:42:06 +11:00

44 lines
1.3 KiB
C++

#pragma once
#include <freertos/FreeRTOS.h>
#include <freertos/semphr.h>
#include <freertos/task.h>
#include <cstdint>
#include <functional>
#include <string>
#include <vector>
#include "../Activity.h"
class CrossPointSettings;
enum class SettingType { TOGGLE, ENUM };
// Structure to hold setting information
struct SettingInfo {
const char* name; // Display name of the setting
SettingType type; // Type of setting
uint8_t CrossPointSettings::* valuePtr; // Pointer to member in CrossPointSettings (for TOGGLE/ENUM)
std::vector<std::string> enumValues;
};
class SettingsActivity final : public Activity {
TaskHandle_t displayTaskHandle = nullptr;
SemaphoreHandle_t renderingMutex = nullptr;
bool updateRequired = false;
int selectedSettingIndex = 0; // Currently selected setting
const std::function<void()> onGoHome;
static void taskTrampoline(void* param);
[[noreturn]] void displayTaskLoop();
void render() const;
void toggleCurrentSetting();
public:
explicit SettingsActivity(GfxRenderer& renderer, InputManager& inputManager, const std::function<void()>& onGoHome)
: Activity(renderer, inputManager), onGoHome(onGoHome) {}
void onEnter() override;
void onExit() override;
void loop() override;
};