feat: add state machine for agent activity detection
Made-with: Cursor
This commit is contained in:
75
tests/test_state.py
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75
tests/test_state.py
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import pytest
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from cursor_flasher.state import FlasherState, StateMachine
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class TestStateMachine:
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def test_initial_state_is_idle(self):
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sm = StateMachine()
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assert sm.state == FlasherState.IDLE
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def test_idle_to_agent_working(self):
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sm = StateMachine()
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changed = sm.update(agent_working=True, approval_needed=False)
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assert sm.state == FlasherState.AGENT_WORKING
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assert changed is True
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def test_agent_working_to_waiting(self):
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sm = StateMachine()
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sm.update(agent_working=True, approval_needed=False)
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changed = sm.update(agent_working=False, approval_needed=False)
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assert sm.state == FlasherState.WAITING_FOR_USER
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assert changed is True
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def test_approval_needed_triggers_waiting(self):
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sm = StateMachine()
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sm.update(agent_working=True, approval_needed=False)
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changed = sm.update(agent_working=False, approval_needed=True)
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assert sm.state == FlasherState.WAITING_FOR_USER
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assert changed is True
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def test_idle_does_not_jump_to_waiting(self):
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sm = StateMachine()
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changed = sm.update(agent_working=False, approval_needed=False)
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assert sm.state == FlasherState.IDLE
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assert changed is False
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def test_waiting_to_user_interacting(self):
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sm = StateMachine()
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sm.update(agent_working=True, approval_needed=False)
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sm.update(agent_working=False, approval_needed=False)
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assert sm.state == FlasherState.WAITING_FOR_USER
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changed = sm.dismiss()
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assert sm.state == FlasherState.IDLE
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assert changed is True
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def test_waiting_to_agent_working(self):
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sm = StateMachine()
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sm.update(agent_working=True, approval_needed=False)
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sm.update(agent_working=False, approval_needed=False)
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changed = sm.update(agent_working=True, approval_needed=False)
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assert sm.state == FlasherState.AGENT_WORKING
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assert changed is True
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def test_no_change_returns_false(self):
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sm = StateMachine()
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sm.update(agent_working=True, approval_needed=False)
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changed = sm.update(agent_working=True, approval_needed=False)
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assert changed is False
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def test_cooldown_prevents_immediate_retrigger(self):
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sm = StateMachine(cooldown=5.0)
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sm.update(agent_working=True, approval_needed=False)
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sm.update(agent_working=False, approval_needed=False)
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assert sm.state == FlasherState.WAITING_FOR_USER
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sm.dismiss()
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sm.update(agent_working=True, approval_needed=False)
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changed = sm.update(agent_working=False, approval_needed=False)
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assert sm.cooldown == 5.0
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def test_direct_approval_from_idle(self):
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"""If we detect approval buttons without seeing agent_working first,
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still transition to WAITING_FOR_USER."""
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sm = StateMachine()
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changed = sm.update(agent_working=False, approval_needed=True)
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assert sm.state == FlasherState.WAITING_FOR_USER
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assert changed is True
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