feat: add PlayerTimeline simplified waveform component

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
2026-09-22 19:06:32 -04:00
parent f717687b1b
commit 56686a36e6

View File

@@ -0,0 +1,194 @@
<script lang="ts">
import { session } from '$lib/stores/videoSession.svelte';
import { drawWaveform, type WaveformData } from '$lib/timeline/waveformRenderer';
import { type TimelineState, timeToX, drawPlayhead } from '$lib/timeline/renderer';
import { seekTo } from '$lib/transport/playback';
let { visible }: { visible: boolean } = $props();
let canvas = $state<HTMLCanvasElement | null>(null);
let containerEl = $state<HTMLDivElement | null>(null);
let pendingDraw = 0;
const TIMELINE_HEIGHT = 50;
let timelineState = $state<TimelineState>({
visibleStart: 0,
visibleEnd: 60,
zoom: 1,
width: 600,
height: TIMELINE_HEIGHT,
});
let waveformData = $derived<WaveformData>({
tiers: session.waveformTiers,
});
function requestDraw() {
if (!pendingDraw) {
pendingDraw = requestAnimationFrame(() => {
drawMainCanvas();
pendingDraw = 0;
});
}
}
function drawMainCanvas() {
if (!canvas) return;
const ctx = canvas.getContext('2d');
if (!ctx) return;
ctx.save();
ctx.scale(window.devicePixelRatio, window.devicePixelRatio);
const { width } = timelineState;
ctx.clearRect(0, 0, width, TIMELINE_HEIGHT);
// Background
ctx.fillStyle = 'transparent';
ctx.fillRect(0, 0, width, TIMELINE_HEIGHT);
// Draw major time ticks
drawSimpleTimeTicks(ctx, timelineState, session.duration);
// Draw waveform
if (waveformData.tiers) {
drawWaveform(ctx, timelineState, waveformData, session.duration, 0, TIMELINE_HEIGHT - 16);
}
// Draw playhead
drawPlayhead(ctx, timelineState, session.currentTime);
ctx.restore();
}
function drawSimpleTimeTicks(
ctx: CanvasRenderingContext2D,
state: TimelineState,
duration: number
) {
if (duration <= 0) return;
const range = state.visibleEnd - state.visibleStart;
const tickInterval = getTickInterval(range, state.width);
const startTick = Math.floor(state.visibleStart / tickInterval) * tickInterval;
const baselineY = TIMELINE_HEIGHT - 2;
ctx.textAlign = 'center';
ctx.font = '10px -apple-system, sans-serif';
ctx.fillStyle = '#6c7086';
for (let t = startTick; t <= state.visibleEnd; t += tickInterval) {
if (t < 0 || t > duration) continue;
const x = timeToX(t, state);
ctx.strokeStyle = '#45475a';
ctx.beginPath();
ctx.moveTo(x, TIMELINE_HEIGHT - 14);
ctx.lineTo(x, TIMELINE_HEIGHT - 8);
ctx.stroke();
const m = Math.floor(t / 60);
const s = Math.floor(t % 60);
ctx.fillText(`${m}:${String(s).padStart(2, '0')}`, x, baselineY);
}
}
function getTickInterval(visibleRange: number, width: number): number {
const minPixelsPerTick = 80;
const maxTicks = width / minPixelsPerTick;
const rawInterval = visibleRange / maxTicks;
const intervals = [0.1, 0.25, 0.5, 1, 2, 5, 10, 15, 30, 60, 120, 300, 600];
for (const interval of intervals) {
if (interval >= rawInterval) return interval;
}
return 600;
}
// Sync timeline state with session duration
$effect(() => {
if (session.duration > 0) {
timelineState.visibleStart = 0;
timelineState.visibleEnd = session.duration;
timelineState.zoom = 1;
}
});
// Resize observer
$effect(() => {
if (!containerEl) return;
const observer = new ResizeObserver((entries) => {
for (const entry of entries) {
timelineState.width = entry.contentRect.width;
if (canvas) {
canvas.width = entry.contentRect.width * window.devicePixelRatio;
canvas.height = TIMELINE_HEIGHT * window.devicePixelRatio;
canvas.style.width = `${entry.contentRect.width}px`;
canvas.style.height = `${TIMELINE_HEIGHT}px`;
}
}
});
observer.observe(containerEl);
return () => observer.disconnect();
});
// Redraw on state changes
$effect(() => {
void session.currentTime;
void session.duration;
void session.waveformTiers;
void timelineState.visibleStart;
void timelineState.visibleEnd;
void timelineState.width;
void canvas;
requestDraw();
});
function handleClick(e: MouseEvent) {
if (!canvas) return;
const rect = canvas.getBoundingClientRect();
const x = e.clientX - rect.left;
const range = timelineState.visibleEnd - timelineState.visibleStart;
const time = timelineState.visibleStart + (x / timelineState.width) * range;
seekTo(Math.max(0, Math.min(time, session.duration)));
}
</script>
<div
class="player-timeline"
class:visible
bind:this={containerEl}
>
<canvas
bind:this={canvas}
onclick={handleClick}
></canvas>
</div>
<style>
.player-timeline {
position: absolute;
bottom: 0;
left: 0;
right: 0;
height: 50px;
background: rgba(0, 0, 0, 0.6);
backdrop-filter: blur(4px);
z-index: 15;
pointer-events: none;
opacity: 0;
transform: translateY(100%);
transition: opacity 0.2s ease, transform 0.2s ease;
cursor: crosshair;
}
.player-timeline.visible {
opacity: 1;
transform: translateY(0);
pointer-events: auto;
}
canvas {
display: block;
width: 100%;
height: 100%;
}
</style>