875153ef63a12f2a569e0a3093d6558dfd0b1dce
- Override modes now actually affect component visibility (force_show, force_hide, auto respected in transitions and updates) - RoomCodeDisplay.update() guarded by #active flag to prevent re-activation outside lobby state - broadcastUpdate() only sends to components when in lobby state - Relaxed idle→playing/ended transitions for out-of-order events - room.disconnected now clears room code, players, lobby state context - Empty room codes clear input fields instead of leaving stale values - Removed dead auto-mode-toggle UI and associated CSS - Fixed player list vertical centering when offset is applied Made-with: Cursor
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