feat: add HalDisplay and HalGPIO (#522)
Some checks failed
CI / build (push) Failing after 7s

## Summary

Extracted some changes from
https://github.com/crosspoint-reader/crosspoint-reader/pull/500 to make
reviewing easier

This PR adds HAL (Hardware Abstraction Layer) for display and GPIO
components, making it easier to write a stub or an emulated
implementation of the hardware.

SD card HAL will be added via another PR, because it's a bit more
tricky.

---

### AI Usage

While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.

Did you use AI tools to help write this code? **NO**
This commit is contained in:
Xuan-Son Nguyen
2026-01-27 18:50:15 +01:00
committed by GitHub
parent 172916afd4
commit da4d3b5ea5
14 changed files with 322 additions and 148 deletions

View File

@@ -10,19 +10,19 @@ void GfxRenderer::rotateCoordinates(const int x, const int y, int* rotatedX, int
// Logical portrait (480x800) → panel (800x480)
// Rotation: 90 degrees clockwise
*rotatedX = y;
*rotatedY = EInkDisplay::DISPLAY_HEIGHT - 1 - x;
*rotatedY = HalDisplay::DISPLAY_HEIGHT - 1 - x;
break;
}
case LandscapeClockwise: {
// Logical landscape (800x480) rotated 180 degrees (swap top/bottom and left/right)
*rotatedX = EInkDisplay::DISPLAY_WIDTH - 1 - x;
*rotatedY = EInkDisplay::DISPLAY_HEIGHT - 1 - y;
*rotatedX = HalDisplay::DISPLAY_WIDTH - 1 - x;
*rotatedY = HalDisplay::DISPLAY_HEIGHT - 1 - y;
break;
}
case PortraitInverted: {
// Logical portrait (480x800) → panel (800x480)
// Rotation: 90 degrees counter-clockwise
*rotatedX = EInkDisplay::DISPLAY_WIDTH - 1 - y;
*rotatedX = HalDisplay::DISPLAY_WIDTH - 1 - y;
*rotatedY = x;
break;
}
@@ -36,7 +36,7 @@ void GfxRenderer::rotateCoordinates(const int x, const int y, int* rotatedX, int
}
void GfxRenderer::drawPixel(const int x, const int y, const bool state) const {
uint8_t* frameBuffer = einkDisplay.getFrameBuffer();
uint8_t* frameBuffer = display.getFrameBuffer();
// Early return if no framebuffer is set
if (!frameBuffer) {
@@ -49,14 +49,13 @@ void GfxRenderer::drawPixel(const int x, const int y, const bool state) const {
rotateCoordinates(x, y, &rotatedX, &rotatedY);
// Bounds checking against physical panel dimensions
if (rotatedX < 0 || rotatedX >= EInkDisplay::DISPLAY_WIDTH || rotatedY < 0 ||
rotatedY >= EInkDisplay::DISPLAY_HEIGHT) {
if (rotatedX < 0 || rotatedX >= HalDisplay::DISPLAY_WIDTH || rotatedY < 0 || rotatedY >= HalDisplay::DISPLAY_HEIGHT) {
Serial.printf("[%lu] [GFX] !! Outside range (%d, %d) -> (%d, %d)\n", millis(), x, y, rotatedX, rotatedY);
return;
}
// Calculate byte position and bit position
const uint16_t byteIndex = rotatedY * EInkDisplay::DISPLAY_WIDTH_BYTES + (rotatedX / 8);
const uint16_t byteIndex = rotatedY * HalDisplay::DISPLAY_WIDTH_BYTES + (rotatedX / 8);
const uint8_t bitPosition = 7 - (rotatedX % 8); // MSB first
if (state) {
@@ -164,7 +163,7 @@ void GfxRenderer::drawImage(const uint8_t bitmap[], const int x, const int y, co
break;
}
// TODO: Rotate bits
einkDisplay.drawImage(bitmap, rotatedX, rotatedY, width, height);
display.drawImage(bitmap, rotatedX, rotatedY, width, height);
}
void GfxRenderer::drawBitmap(const Bitmap& bitmap, const int x, const int y, const int maxWidth, const int maxHeight,
@@ -399,22 +398,20 @@ void GfxRenderer::fillPolygon(const int* xPoints, const int* yPoints, int numPoi
free(nodeX);
}
void GfxRenderer::clearScreen(const uint8_t color) const { einkDisplay.clearScreen(color); }
void GfxRenderer::clearScreen(const uint8_t color) const { display.clearScreen(color); }
void GfxRenderer::invertScreen() const {
uint8_t* buffer = einkDisplay.getFrameBuffer();
uint8_t* buffer = display.getFrameBuffer();
if (!buffer) {
Serial.printf("[%lu] [GFX] !! No framebuffer in invertScreen\n", millis());
return;
}
for (int i = 0; i < EInkDisplay::BUFFER_SIZE; i++) {
for (int i = 0; i < HalDisplay::BUFFER_SIZE; i++) {
buffer[i] = ~buffer[i];
}
}
void GfxRenderer::displayBuffer(const EInkDisplay::RefreshMode refreshMode) const {
einkDisplay.displayBuffer(refreshMode);
}
void GfxRenderer::displayBuffer(const HalDisplay::RefreshMode refreshMode) const { display.displayBuffer(refreshMode); }
std::string GfxRenderer::truncatedText(const int fontId, const char* text, const int maxWidth,
const EpdFontFamily::Style style) const {
@@ -433,13 +430,13 @@ int GfxRenderer::getScreenWidth() const {
case Portrait:
case PortraitInverted:
// 480px wide in portrait logical coordinates
return EInkDisplay::DISPLAY_HEIGHT;
return HalDisplay::DISPLAY_HEIGHT;
case LandscapeClockwise:
case LandscapeCounterClockwise:
// 800px wide in landscape logical coordinates
return EInkDisplay::DISPLAY_WIDTH;
return HalDisplay::DISPLAY_WIDTH;
}
return EInkDisplay::DISPLAY_HEIGHT;
return HalDisplay::DISPLAY_HEIGHT;
}
int GfxRenderer::getScreenHeight() const {
@@ -447,13 +444,13 @@ int GfxRenderer::getScreenHeight() const {
case Portrait:
case PortraitInverted:
// 800px tall in portrait logical coordinates
return EInkDisplay::DISPLAY_WIDTH;
return HalDisplay::DISPLAY_WIDTH;
case LandscapeClockwise:
case LandscapeCounterClockwise:
// 480px tall in landscape logical coordinates
return EInkDisplay::DISPLAY_HEIGHT;
return HalDisplay::DISPLAY_HEIGHT;
}
return EInkDisplay::DISPLAY_WIDTH;
return HalDisplay::DISPLAY_WIDTH;
}
int GfxRenderer::getSpaceWidth(const int fontId) const {
@@ -653,17 +650,18 @@ void GfxRenderer::drawTextRotated90CW(const int fontId, const int x, const int y
}
}
uint8_t* GfxRenderer::getFrameBuffer() const { return einkDisplay.getFrameBuffer(); }
uint8_t* GfxRenderer::getFrameBuffer() const { return display.getFrameBuffer(); }
size_t GfxRenderer::getBufferSize() { return EInkDisplay::BUFFER_SIZE; }
size_t GfxRenderer::getBufferSize() { return HalDisplay::BUFFER_SIZE; }
void GfxRenderer::grayscaleRevert() const { einkDisplay.grayscaleRevert(); }
// unused
// void GfxRenderer::grayscaleRevert() const { display.grayscaleRevert(); }
void GfxRenderer::copyGrayscaleLsbBuffers() const { einkDisplay.copyGrayscaleLsbBuffers(einkDisplay.getFrameBuffer()); }
void GfxRenderer::copyGrayscaleLsbBuffers() const { display.copyGrayscaleLsbBuffers(display.getFrameBuffer()); }
void GfxRenderer::copyGrayscaleMsbBuffers() const { einkDisplay.copyGrayscaleMsbBuffers(einkDisplay.getFrameBuffer()); }
void GfxRenderer::copyGrayscaleMsbBuffers() const { display.copyGrayscaleMsbBuffers(display.getFrameBuffer()); }
void GfxRenderer::displayGrayBuffer() const { einkDisplay.displayGrayBuffer(); }
void GfxRenderer::displayGrayBuffer() const { display.displayGrayBuffer(); }
void GfxRenderer::freeBwBufferChunks() {
for (auto& bwBufferChunk : bwBufferChunks) {
@@ -681,7 +679,7 @@ void GfxRenderer::freeBwBufferChunks() {
* Returns true if buffer was stored successfully, false if allocation failed.
*/
bool GfxRenderer::storeBwBuffer() {
const uint8_t* frameBuffer = einkDisplay.getFrameBuffer();
const uint8_t* frameBuffer = display.getFrameBuffer();
if (!frameBuffer) {
Serial.printf("[%lu] [GFX] !! No framebuffer in storeBwBuffer\n", millis());
return false;
@@ -736,7 +734,7 @@ void GfxRenderer::restoreBwBuffer() {
return;
}
uint8_t* frameBuffer = einkDisplay.getFrameBuffer();
uint8_t* frameBuffer = display.getFrameBuffer();
if (!frameBuffer) {
Serial.printf("[%lu] [GFX] !! No framebuffer in restoreBwBuffer\n", millis());
freeBwBufferChunks();
@@ -755,7 +753,7 @@ void GfxRenderer::restoreBwBuffer() {
memcpy(frameBuffer + offset, bwBufferChunks[i], BW_BUFFER_CHUNK_SIZE);
}
einkDisplay.cleanupGrayscaleBuffers(frameBuffer);
display.cleanupGrayscaleBuffers(frameBuffer);
freeBwBufferChunks();
Serial.printf("[%lu] [GFX] Restored and freed BW buffer chunks\n", millis());
@@ -766,9 +764,9 @@ void GfxRenderer::restoreBwBuffer() {
* Use this when BW buffer was re-rendered instead of stored/restored.
*/
void GfxRenderer::cleanupGrayscaleWithFrameBuffer() const {
uint8_t* frameBuffer = einkDisplay.getFrameBuffer();
uint8_t* frameBuffer = display.getFrameBuffer();
if (frameBuffer) {
einkDisplay.cleanupGrayscaleBuffers(frameBuffer);
display.cleanupGrayscaleBuffers(frameBuffer);
}
}

View File

@@ -1,7 +1,7 @@
#pragma once
#include <EInkDisplay.h>
#include <EpdFontFamily.h>
#include <HalDisplay.h>
#include <map>
@@ -21,11 +21,11 @@ class GfxRenderer {
private:
static constexpr size_t BW_BUFFER_CHUNK_SIZE = 8000; // 8KB chunks to allow for non-contiguous memory
static constexpr size_t BW_BUFFER_NUM_CHUNKS = EInkDisplay::BUFFER_SIZE / BW_BUFFER_CHUNK_SIZE;
static_assert(BW_BUFFER_CHUNK_SIZE * BW_BUFFER_NUM_CHUNKS == EInkDisplay::BUFFER_SIZE,
static constexpr size_t BW_BUFFER_NUM_CHUNKS = HalDisplay::BUFFER_SIZE / BW_BUFFER_CHUNK_SIZE;
static_assert(BW_BUFFER_CHUNK_SIZE * BW_BUFFER_NUM_CHUNKS == HalDisplay::BUFFER_SIZE,
"BW buffer chunking does not line up with display buffer size");
EInkDisplay& einkDisplay;
HalDisplay& display;
RenderMode renderMode;
Orientation orientation;
uint8_t* bwBufferChunks[BW_BUFFER_NUM_CHUNKS] = {nullptr};
@@ -36,7 +36,7 @@ class GfxRenderer {
void rotateCoordinates(int x, int y, int* rotatedX, int* rotatedY) const;
public:
explicit GfxRenderer(EInkDisplay& einkDisplay) : einkDisplay(einkDisplay), renderMode(BW), orientation(Portrait) {}
explicit GfxRenderer(HalDisplay& halDisplay) : display(halDisplay), renderMode(BW), orientation(Portrait) {}
~GfxRenderer() { freeBwBufferChunks(); }
static constexpr int VIEWABLE_MARGIN_TOP = 9;
@@ -54,7 +54,7 @@ class GfxRenderer {
// Screen ops
int getScreenWidth() const;
int getScreenHeight() const;
void displayBuffer(EInkDisplay::RefreshMode refreshMode = EInkDisplay::FAST_REFRESH) const;
void displayBuffer(HalDisplay::RefreshMode refreshMode = HalDisplay::FAST_REFRESH) const;
// EXPERIMENTAL: Windowed update - display only a rectangular region
void displayWindow(int x, int y, int width, int height) const;
void invertScreen() const;

51
lib/hal/HalDisplay.cpp Normal file
View File

@@ -0,0 +1,51 @@
#include <HalDisplay.h>
#include <HalGPIO.h>
#define SD_SPI_MISO 7
HalDisplay::HalDisplay() : einkDisplay(EPD_SCLK, EPD_MOSI, EPD_CS, EPD_DC, EPD_RST, EPD_BUSY) {}
HalDisplay::~HalDisplay() {}
void HalDisplay::begin() { einkDisplay.begin(); }
void HalDisplay::clearScreen(uint8_t color) const { einkDisplay.clearScreen(color); }
void HalDisplay::drawImage(const uint8_t* imageData, uint16_t x, uint16_t y, uint16_t w, uint16_t h,
bool fromProgmem) const {
einkDisplay.drawImage(imageData, x, y, w, h, fromProgmem);
}
EInkDisplay::RefreshMode convertRefreshMode(HalDisplay::RefreshMode mode) {
switch (mode) {
case HalDisplay::FULL_REFRESH:
return EInkDisplay::FULL_REFRESH;
case HalDisplay::HALF_REFRESH:
return EInkDisplay::HALF_REFRESH;
case HalDisplay::FAST_REFRESH:
default:
return EInkDisplay::FAST_REFRESH;
}
}
void HalDisplay::displayBuffer(HalDisplay::RefreshMode mode) { einkDisplay.displayBuffer(convertRefreshMode(mode)); }
void HalDisplay::refreshDisplay(HalDisplay::RefreshMode mode, bool turnOffScreen) {
einkDisplay.refreshDisplay(convertRefreshMode(mode), turnOffScreen);
}
void HalDisplay::deepSleep() { einkDisplay.deepSleep(); }
uint8_t* HalDisplay::getFrameBuffer() const { return einkDisplay.getFrameBuffer(); }
void HalDisplay::copyGrayscaleBuffers(const uint8_t* lsbBuffer, const uint8_t* msbBuffer) {
einkDisplay.copyGrayscaleBuffers(lsbBuffer, msbBuffer);
}
void HalDisplay::copyGrayscaleLsbBuffers(const uint8_t* lsbBuffer) { einkDisplay.copyGrayscaleLsbBuffers(lsbBuffer); }
void HalDisplay::copyGrayscaleMsbBuffers(const uint8_t* msbBuffer) { einkDisplay.copyGrayscaleMsbBuffers(msbBuffer); }
void HalDisplay::cleanupGrayscaleBuffers(const uint8_t* bwBuffer) { einkDisplay.cleanupGrayscaleBuffers(bwBuffer); }
void HalDisplay::displayGrayBuffer() { einkDisplay.displayGrayBuffer(); }

52
lib/hal/HalDisplay.h Normal file
View File

@@ -0,0 +1,52 @@
#pragma once
#include <Arduino.h>
#include <EInkDisplay.h>
class HalDisplay {
public:
// Constructor with pin configuration
HalDisplay();
// Destructor
~HalDisplay();
// Refresh modes
enum RefreshMode {
FULL_REFRESH, // Full refresh with complete waveform
HALF_REFRESH, // Half refresh (1720ms) - balanced quality and speed
FAST_REFRESH // Fast refresh using custom LUT
};
// Initialize the display hardware and driver
void begin();
// Display dimensions
static constexpr uint16_t DISPLAY_WIDTH = EInkDisplay::DISPLAY_WIDTH;
static constexpr uint16_t DISPLAY_HEIGHT = EInkDisplay::DISPLAY_HEIGHT;
static constexpr uint16_t DISPLAY_WIDTH_BYTES = DISPLAY_WIDTH / 8;
static constexpr uint32_t BUFFER_SIZE = DISPLAY_WIDTH_BYTES * DISPLAY_HEIGHT;
// Frame buffer operations
void clearScreen(uint8_t color = 0xFF) const;
void drawImage(const uint8_t* imageData, uint16_t x, uint16_t y, uint16_t w, uint16_t h,
bool fromProgmem = false) const;
void displayBuffer(RefreshMode mode = RefreshMode::FAST_REFRESH);
void refreshDisplay(RefreshMode mode = RefreshMode::FAST_REFRESH, bool turnOffScreen = false);
// Power management
void deepSleep();
// Access to frame buffer
uint8_t* getFrameBuffer() const;
void copyGrayscaleBuffers(const uint8_t* lsbBuffer, const uint8_t* msbBuffer);
void copyGrayscaleLsbBuffers(const uint8_t* lsbBuffer);
void copyGrayscaleMsbBuffers(const uint8_t* msbBuffer);
void cleanupGrayscaleBuffers(const uint8_t* bwBuffer);
void displayGrayBuffer();
private:
EInkDisplay einkDisplay;
};

55
lib/hal/HalGPIO.cpp Normal file
View File

@@ -0,0 +1,55 @@
#include <HalGPIO.h>
#include <SPI.h>
#include <esp_sleep.h>
void HalGPIO::begin() {
inputMgr.begin();
SPI.begin(EPD_SCLK, SPI_MISO, EPD_MOSI, EPD_CS);
pinMode(BAT_GPIO0, INPUT);
pinMode(UART0_RXD, INPUT);
}
void HalGPIO::update() { inputMgr.update(); }
bool HalGPIO::isPressed(uint8_t buttonIndex) const { return inputMgr.isPressed(buttonIndex); }
bool HalGPIO::wasPressed(uint8_t buttonIndex) const { return inputMgr.wasPressed(buttonIndex); }
bool HalGPIO::wasAnyPressed() const { return inputMgr.wasAnyPressed(); }
bool HalGPIO::wasReleased(uint8_t buttonIndex) const { return inputMgr.wasReleased(buttonIndex); }
bool HalGPIO::wasAnyReleased() const { return inputMgr.wasAnyReleased(); }
unsigned long HalGPIO::getHeldTime() const { return inputMgr.getHeldTime(); }
void HalGPIO::startDeepSleep() {
esp_deep_sleep_enable_gpio_wakeup(1ULL << InputManager::POWER_BUTTON_PIN, ESP_GPIO_WAKEUP_GPIO_LOW);
// Ensure that the power button has been released to avoid immediately turning back on if you're holding it
while (inputMgr.isPressed(BTN_POWER)) {
delay(50);
inputMgr.update();
}
// Enter Deep Sleep
esp_deep_sleep_start();
}
int HalGPIO::getBatteryPercentage() const {
static const BatteryMonitor battery = BatteryMonitor(BAT_GPIO0);
return battery.readPercentage();
}
bool HalGPIO::isUsbConnected() const {
// U0RXD/GPIO20 reads HIGH when USB is connected
return digitalRead(UART0_RXD) == HIGH;
}
bool HalGPIO::isWakeupByPowerButton() const {
const auto wakeupCause = esp_sleep_get_wakeup_cause();
const auto resetReason = esp_reset_reason();
if (isUsbConnected()) {
return wakeupCause == ESP_SLEEP_WAKEUP_GPIO;
} else {
return (wakeupCause == ESP_SLEEP_WAKEUP_UNDEFINED) && (resetReason == ESP_RST_POWERON);
}
}

61
lib/hal/HalGPIO.h Normal file
View File

@@ -0,0 +1,61 @@
#pragma once
#include <Arduino.h>
#include <BatteryMonitor.h>
#include <InputManager.h>
// Display SPI pins (custom pins for XteinkX4, not hardware SPI defaults)
#define EPD_SCLK 8 // SPI Clock
#define EPD_MOSI 10 // SPI MOSI (Master Out Slave In)
#define EPD_CS 21 // Chip Select
#define EPD_DC 4 // Data/Command
#define EPD_RST 5 // Reset
#define EPD_BUSY 6 // Busy
#define SPI_MISO 7 // SPI MISO, shared between SD card and display (Master In Slave Out)
#define BAT_GPIO0 0 // Battery voltage
#define UART0_RXD 20 // Used for USB connection detection
class HalGPIO {
#if CROSSPOINT_EMULATED == 0
InputManager inputMgr;
#endif
public:
HalGPIO() = default;
// Start button GPIO and setup SPI for screen and SD card
void begin();
// Button input methods
void update();
bool isPressed(uint8_t buttonIndex) const;
bool wasPressed(uint8_t buttonIndex) const;
bool wasAnyPressed() const;
bool wasReleased(uint8_t buttonIndex) const;
bool wasAnyReleased() const;
unsigned long getHeldTime() const;
// Setup wake up GPIO and enter deep sleep
void startDeepSleep();
// Get battery percentage (range 0-100)
int getBatteryPercentage() const;
// Check if USB is connected
bool isUsbConnected() const;
// Check if wakeup was caused by power button press
bool isWakeupByPowerButton() const;
// Button indices
static constexpr uint8_t BTN_BACK = 0;
static constexpr uint8_t BTN_CONFIRM = 1;
static constexpr uint8_t BTN_LEFT = 2;
static constexpr uint8_t BTN_RIGHT = 3;
static constexpr uint8_t BTN_UP = 4;
static constexpr uint8_t BTN_DOWN = 5;
static constexpr uint8_t BTN_POWER = 6;
};